Notes
Chapter 10: Processes of Perception and Analysis
Section 3: Defining the Notion of Randomnesshttps://www.wolframscience.com/nks/chap-10--processes-of-perception-and-analysis--notes#sect-10-3--defining-the-notion-of-randomness
Section 4: Defining Complexityhttps://www.wolframscience.com/nks/chap-10--processes-of-perception-and-analysis--notes#sect-10-4--defining-complexity
Section 5: Data Compressionhttps://www.wolframscience.com/nks/chap-10--processes-of-perception-and-analysis--notes#sect-10-5--data-compression
Practicalities [of data compression]
Lengths of [number] representations
Completeness [of number representations]
[Number representations in] practical computing
Section 6: Irreversible Data Compressionhttps://www.wolframscience.com/nks/chap-10--processes-of-perception-and-analysis--notes#sect-10-6--irreversible-data-compression
Section 7: Visual Perceptionhttps://www.wolframscience.com/nks/chap-10--processes-of-perception-and-analysis--notes#sect-10-7--visual-perception
Feedback [in visual processing]
Implementation [of texture perception model]
Testing the [texture perception] model
Related [texture perception] models
Section 8: Auditory Perceptionhttps://www.wolframscience.com/nks/chap-10--processes-of-perception-and-analysis--notes#sect-10-8--auditory-perception
History [of auditory perception]
[Sounds based on] time variation
[Sounds based on] musical scores
Recognizing repetition [in sounds]
Spectra of substitution systems
Section 9: Statistical Analysishttps://www.wolframscience.com/nks/chap-10--processes-of-perception-and-analysis--notes#sect-10-9--statistical-analysis
Estimation of parameters [in probabilistic models]
[Models involving] non-local processes
Block frequencies [in sequences]
Section 10: Cryptography and Cryptanalysishttps://www.wolframscience.com/nks/chap-10--processes-of-perception-and-analysis--notes#sect-10-10--cryptography-and-cryptanalysis
Basic theory [of cryptography]
Linear feedback shift registers
[Cryptographic] properties of rule 30
Directional sampling [in cellular automata]
Alternative rules [for cryptography]
Nonlinear feedback shift registers
Backtracking [in cellular automata]
Deducing cellular automaton rules
Section 11: Traditional Mathematics and Mathematical Formulashttps://www.wolframscience.com/nks/chap-10--processes-of-perception-and-analysis--notes#sect-10-11--traditional-mathematics-and-mathematical-formulas
Practical empirical mathematics
Difference tables and polynomials
Implementation [of repetitive array]
Implementation [of finite automata for nested patterns]
[Patterns from] arbitrary digit operations
Generating functions [for nested patterns]
Standard mathematical functions
[Generating functions for] 1D sequences
Multidimensional additive rules
Continuous generalizations [of additive rules]
[Algebraic computation of] additive cellular automata
The more general case [of computation speed ups]
Cellular automaton [Boolean] formulas
Cellular automaton [Nand] formulas
Section 12: Human Thinkinghttps://www.wolframscience.com/nks/chap-10--processes-of-perception-and-analysis--notes#sect-10-12--human-thinking
History [of ideas about thinking]
The future [of machine thinking]
[Memory analogs with] numerical data
[Computer and human] languages