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COLUMN 6





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COLUMN 6

Evolution of a Turing machine with complicated behavior. (See page 81 and page 78.)





Trajectories in a restricted version of the 3-body problem. (See page 314; see also page 972.)





Evolution of a reversible cellular automaton set up to produce a simple state after many steps. (See page 443.)


A pattern generated by the evolution of a 2D cellular automaton from a simple initial seed. (See page 181.)





The minimal Nand network for 2 steps in the evolution of rule 30. (See page 619.)


Typical behavior in the Game of Life 2D cellular automaton. (See page 249.)



Pattern produced by repeated reversal and addition of digit sequences. (See page 127.)


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